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Welcome to The Editor's Wastebasket - a site dedicated to tabletop RPGs and a broad range of systems. I started this site when I was a prolific player of Palladium Books' games, the Rifts RPG in particular. Post-college, I played a mix of Palladium games and Dungeons & Dragons, Revised 3rd Edition (aka D&D 3.5). After that, things became a bit murky as I sought other systems and, in some cases, write some of my own titles (you should check out Apokalyptic Publishing if you're so inclined).
A Forever GM, I have been running all things Savage Worlds since 2008, with my gateway drug being 50 Fathoms (because who doesn't enjoy a great pirate-themed roleplaying game?). Since then, I've also played and run games using TinyD6 (Gallant Knight Games), AGE System (Green Ronin Games), and now spend my game planning time either running some of my favorite old settings using a new system (such as Dragonstar for D&D 3.5, but run using Savage Worlds: Adventure Edition and the updated Fantasy Companion) or cobbling together epic high fantasy adventures in my own setting (coming "soon" from Apokalyptic Publishing).
If you like what I'm doing here, you can buy me a coffee to support my efforts!
Tabletop RPG Resources
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Savage Rifts
Stone Giant
Stone Giants are huge humanoids which appear to be flesh and blood, but their outer skin is a dense protective crust similar to rock or dried mud. The humanoids are carnivores and eat raw meat, but are not cannibalistic, and prefer to hunt in thick, low-mountain wooded forests which border…
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Savage Rifts
Coalition Kill Hound
The Coalition Kill Hounds are the brainchild of Dr Desmond Bradford, the insane scientist who oversees the Lone Star military complex. A recent variation on the Dog Boy project, they are intended as front line shock troops and hunter-killers. The Kill Hound is a hulking canine humanoid creature…
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Mechanics
Power: Protection
Rank: NovicePower Points: 2Range: SelfDuration: 3 (1/round)Trappings: A mark or tattoo, a faint aura This power grants the character bonuses against a monster, creature, or character of a single type, such as Undead, Good, Evil, etc. Once activated, the character gains +2 to any trait test (+4…
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Mechanics
Savage Rifts: True Atlanteans
[UPDATED 8/20/2017] An ancient cousin to humans, Atlanteans have been transformed through centuries of mystic study and dimensional travel. Most are scholarly and generally peaceful, seeking to aid younger races in achieving enlightenment and combat forces of darkness. Mystical Heritage: All…
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Mechanics
Savage Rifts: Tattoo Magic
Tattoo Magic is a special kind of magic with a special Arcane Background and some associated Edges. What follows is more information regarding the Arcane Background and additional Edges available only to arcane characters and Tattooed Men. Iconic Edges Tattoo Resilience Requirements: Vigor d6+,…
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Savage Age of Shadow
Introduction
One of my favorite OGL settings was a dark fantasy world created by Fantasy Flight Games (in the heyday of d20, they were cranking out quality products left and right). The best way to describe it would be Middle Earth, but Sauron won the war. There's a lot of very Tolkien-esque concepts in the…
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Adventures
Challenges: Broken Down
Challenges will present a scenario that can be used in most any context. This is the first in a series intended to make overland travel a bit more interesting that just getting from point A to point B. Each challenge will include a brief setup of the events, the appropriate genres (if any), and…
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Adventures
Shades of Grey
I've been road tripping for the past week, riding my motorcycle up from the Southwest to the Pacific Northwest. Over the almost 1900 miles, I went through plenty of wilderness and parks and I was struck with an interesting idea for a campaign. I'm going to start this out with some basic ideas and…
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Mechanics
Advanced Class: Cyborg
Before The Fall, advanced prosthetics were used for many reasons - from military to hard labor. While the technology to manufacture advanced robotic limbs is extremely limited, as is anyone with the knowledge to properly attach and maintain the cybernetic links with the host body, there are still…
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Mechanics
Cyborg Perks & Complications
The Cyborg Advanced Class comes with a unique array of perks and complications, granting these augmented creatures abilities beyond those around them. Perks and Complications represents the sacrifice the individual has made to acquire enhanced strength or abilities. These are passive and will…
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Allies & Adversaries
Misunderstood Hulk: Olaf
Olaf is physically imposing, as are most Tusks, standing over seven feet tall and looks to be nothing more than a hulking brute. The Tusk was forced to flee his hometown and leave his family behind after being falsely accused of crimes. He spent many years living a solitary, nomadic life in the…
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Allies & Adversaries
Stat Block: New Caldera Infantry
The backbone of the New Caldera Defense Forces is the infantry. In addition to standing watch at the perimeter of New Caldera Valley, the infantry units are responsible for policing and protecting the fledgling city-state and are the first to respond when a Breach Creature is spotted in the…
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Mechanics
Rifts Vampire Redux
If you're not a fan of Palladium's answer for every elder evil (alien intelligence), then this might be right up your alley. I created an alternate set of vampire rules and abilities that took into account the creatures age and generally left the concept of alien intelligences out of the mix…
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Adventures
Adventure Seeds
While going through a slew of old notes, I came across this gem. Apparently, at some point, I considered using GURPS to run a Phase World campaign. Clearly that never made it off the ground, but here's the story arcs I was developing for that campaign. Perhaps you can find a use for them Plot #1:…
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Allies & Adversaries
Malethar, Litorian Bounty Hunter
Malethar’s origins are a mystery, even to him. The Litorian race is one not seen in Turmish before and, except for Malethar, to this day. The Bounty Hunter was found by a party of woodcutters as an infant and spent his childhood raised by the Gildenglade Orphanage. Malethar grew up amid…
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Allies & Adversaries
Daine Andel Nailo
Daine was born in the eastern-most territories of the Elven empires, growing up with a family with a great deal of heritage in the empire’s military. Each of Daine’s ancestors did their part in the defense -- his father in cavalry, mother in the War Mage’s division, grandfathers in the Griffon…
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Allies & Adversaries
Stat Block: New Caldera Recon Patrol
Anyone coming within a hundred miles of New Caldera is likely to encounter one of their pro-human patrols. The long-range patrols tend to be the most lenient when it comes to non-humans and Breach Creatures so that they may maintain their cover as travelers and drifters. If a member of this unit is…
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Allies & Adversaries
Stat Block: Imperial Enclave Patrol
The dragon noble houses need to keep their conquered subjects in line and what better way to do that than an armed presence in major cities? I created this organized unit to patrol Hollowfaust's Enclave as antagonists to the players operating as part of a rebellion. Roving Patrols There are 10…
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Setting Expansion
New Caldera Valley
Shaun Prescott was a charismatic man leading a small group of mercenaries. He has waged a personal war of vengeance ever since he was a teenager. Following the sadistic and brutal murder of his family at the hands of a particularly monstrous Breach Creature, Prescott became obsessed with pushing…
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Adventures
Invasion: Scarn
Originally intended as the beginning of a “legacy” campaign for Dragonstar, I started running through some aspects of this campaign in Of Darkness & Light and staged the invasion of Scarn by one of the Dragon houses. I felt it best to bring the characters up in levels (at least five, preferably…
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Mechanics
Player Race: Sebekans
Sebekans are brutish, reptilian creatures with thick limbs and an elongated snout. Their facial structure makes it difficult to pronounce many words common on Earth, giving them the appearance of low intelligence. On the contrary, Sebekans are highly intelligent strategists, with a keen intellect…
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Allies & Adversaries
Dagmar Tempesti, Vagabond
Dagmar was born in the darkest reaches of space in the Three Galaxies… Aboard a freighter, of course. He and his littermates came to be nineteen of your years ago on board a garbage scow bound for the United Worlds of Warlock - the last galactic empire to tolerate the Ratanoid presence. Dagmar…
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Mechanics
Player Race: Hoots
Hoots get their name not from any sound they make, but from the close facial resemblance to Earth owls. Hoots are a humanoid avian race, incapable of flight. They are believed to originate from a breach in what was once Northern Colorado, and have spread west into the rugged mountains. Their upper…