Archetypes

Archetypes for a variety of characters and settings can all be found here. Genres range from fantasy to science fiction settings and everything in between.

Archetypes

Arcane Detective

An arcane detective solves crimes and helps people. This archetype for the Hunter War mini-setting is presented as a Seasoned Savage Worlds character.
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Archetypes

Charlatan

Consultants, private detectives, and con-men - this archetype could be any one of them in their role of protecting humans from evil supernatural forces. This archetype for the Hunter War mini-setting is presented as a Seasoned Savage Worlds character.

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Archetypes

Fortune Teller

A mystic with a death wish and desire for vengeance against the forces of the supernatural that robbed them of their eyesight. This archetype for the Hunter War mini-setting is presented as a Seasoned Savage Worlds character.

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Archetypes

Monster Hunter

Foot soldiers, slayers, and hunters fighting to protect humans from supernatural predators and evil forces. This archetype for the Hunter War mini-setting is presented as a Seasoned Savage Worlds character.

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Archetypes

Necromancer

An indispensable member of any great crew of hunters, necromancers excel at binding creatures, particularly spirits of the dead, and have been around the block. This archetype for the Hunter War mini-setting is presented as a Veteran Savage Worlds character.

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Archetypes

Warlock/Witch

Enforcers of the Concilium Magi's will, these characters are both capable warriors and deadly channelers. This archetype for the Hunter War mini-setting is presented as a Seasoned Savage Worlds character.

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Archetypes

Wizard

This eccentric individual walks in a shadowy world governed by the Concilium Magi and prowled by creatures of the night. This archetype for the Hunter War mini-setting is presented as a Seasoned Savage Worlds character.

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Archetypes

Nightbane Neophyte

A newly Become Nightbane is a teenager and a force to be reckoned with. This Seasoned archetype was designed for Nightbane using the Savage Worlds system.

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Archetypes

Nightbane Sorcerer

A Nightbane wielding ancient magical knowledge alongside their enigmatic innate powers. This Seasoned archetype was designed for Nightbane using the Savage Worlds system.

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Archetypes

Nightbane Warrior

A foot soldier in the Hidden War with the Nightlords. This Seasoned archetype was designed for Nightbane using the Savage Worlds system.

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Archetypes

Geo-Immortal

An immortal whose life force is inexorably linked to the mystical energies which flow on Earth. This Seasoned archetype was designed for Nightbane using the Savage Worlds system.

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Archetypes

Human Mystic

Magic users of a more spiritual or cosmic nature are more common since Dark Day. And they are just as necessary in the Hidden War. This Seasoned archetype was designed for Nightbane using the Savage Worlds system.

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Archetypes

Human Psychic

Whether by government experimentation or just plain luck (whether its good or bad remains to be answered), these characters have mental abilities far beyond normal humans. This Seasoned archetype was designed for Nightbane using the Savage Worlds system.

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Archetypes

Human Sorcerer

A modern-day wizard and knowledge-seeker, these individuals are, often unwittingly, drawn into the Hidden War. This Seasoned archetype was designed for Nightbane using the Savage Worlds system.

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Archetypes

Shadow Warlock

These enigmatic humans can wield both the innate talents of the Nightbane and arcane knowledge in their personal war against the Nightlords. This Seasoned archetype was designed for Nightbane using the Savage Worlds system.

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Archetypes

Spook

Many of the government agents who witnessed the Dark Day invasion went underground before they could be killed or replaced to fight a secret war. This Seasoned archetype was designed for Nightbane using the Savage Worlds system.

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Archetypes

Sword Bearer

Chosen wielders of powerful ancient artifacts, these stalwart individuals carry on a legacy of war against The Dark. This archetype was designed for Nightbane using Savage Worlds.

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Archetypes

Wampyr

Individuals that resisted the dominance of a master vampire, these blood-drinkers ally themselves with any who will help them hunt and destroy supernatural evil. This Seasoned archetype was designed for Nightbane using the Savage Worlds system.

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Archetypes

Arcane Commando

In the Dragonstar universe, Arcane Commandos are magic-using soldiers in the Imperial Legon. They are presented here as a Seasoned archetype using the Savage Worlds system.

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Archetypes

Celestial Guardsman

In the Dragonstar universe, Celestial Guardsmen are paladins of The Outlands, protecting the residents of these remote planets from evil forces. They are presented here as a Seasoned archetype using the Savage Worlds system.

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Archetypes

Combat Ace

In the Dragonstar universe, Combat Aces are elite freelance or Imperial Navy pilots. They are presented here as a Seasoned archetype using the Savage Worlds system.

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Archetypes

Dark Zone Explorer

In the Dragonstar universe, Dark Zone Explorers are individuals that, for better or worse, brave the unknown dangers of the Dark Zone in search of artifacts and treasure. They are presented here as a Seasoned archetype using the Savage Worlds system.

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Archetypes

Dragon Slayer

In the Dragonstar universe, Dragon Slayers are hardy (and likely unbalanced) warriors who commit the ultimate crime within the Empire of Qesemet. They are presented here as a Seasoned archetype using the Savage Worlds system.

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Archetypes

Imperial Arcanist

In the Dragonstar universe, Imperial Arcanists are members of the Imperial Society of the Arcane and further the traditions and research of magic throughout the dragon's empire. They are presented here as a Seasoned archetype using the Savage Worlds system.

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Archetypes

Infowarrior

In the Dragonstar universe, Infowarriors deal in the unspoken currency of the Dragon Empire - information and data. They are presented here as a Seasoned archetype using the Savage Worlds system.