Geo-Immortal
A student of one of only seven schools of Geomancy on Earth, these individuals are immortal - their life force intertwined and inseparable from the Dragon Roads (lines of magical energy) that criss-cross the planet.
Attributes: Agility d8, Smarts d10, Spirit d8, Strength d6, Vigor d6
Skills: Academics d6, Athletics d8, Common Knowledge d6, Fighting d6, Focus d6, Notice d6, Occult d10, Persuasion d6, Research d8, Stealth d6
Pace: 6; Parry: 5; Toughness: 6 (1)
Hindrances: Enemy (major; a night prince seeking the secrets of immortality), Dependency (major; be within 1 mile of a Dragon Road), Loyal, Vow (minor; protect the secret of immortality)
Edges: Investigator, Killer Instinct, Super Powers
Gear: Ceremonial robes (+1 Armor), tonfa/baton (Str+d4), map making kit, personal items.
Special Abilities
- Ageless (1)
- Ranged Attack (3): Armor Piercing (+2). Range 12/24/48, 2d6 damage, AP 4.
- Regeneration (2): Limitation (-2; only works along a Dragon Road).
- Super Attribute: Agility (+2), Smarts (+2), Spirit (+2)
- Scan (2): Magic.
- Super Skill (6)
- Super Sorcery (4): Alternate Trait (+1; Occult).
- Teleport (2): Portal (+2). Traverse (+3). Limitation (-2; only works along a Dragon Road).
Mechanics