Archetypes

Monster Hunter

Hunter. Slayer. Chosen One. These characters are foot soldiers in the fight to protect humans from supernatural predators and evil spirits. They know or have access to lore on every creature of myth, legend, and folklore and act quickly to intervene when signs of these creatures present.

Attributes: Agility d6, Smarts d6, Spirit d8, Strength d6, Vigor d6

Skills: Athletics d6, Common Knowledge d4, Driving d6, Fighting d8, Notice d6, Occult d8, Persuasion d4, Shooting d8, Stealth d6, Survival d6, Thievery d6

Pace: 6; Parry: 6; Toughness: 5

Hindrances: Driven (minor), Heroic, Wanted (minor)
Edges: Double Tap, Monster Hunter, Relentless

Gear: Sawed-off DB shotgun (Range 5/10/20, 1-3d6 damage), Colt 1911 (Range 12/24/48, 2d6+1 damage, AP 1), machete (Str+d6), personal items.

Advances: Spirit d8, Occult d8, Relentless, Fighting d8

Mechanics

The Hunter War

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