Arcane Detective

This character may wear their oddity on their sleeve, offering their deductive prowess as a wizard-for-hire. Conversely, they may go about a daily life with ordinary people and hide their abilities, giving plausible explanations for their uncanny talent at solving mysteries. Regardless, arcane detectives solve crimes and help people.

This archetype was designed for the Hunter War mini-setting.

Attributes: Agility d6, Smarts d8, Spirit d8, Strength d6, Vigor d6

Skills: Athletics d4, Common Knowledge d6, Driving d6, Fighting d4, Notice d8, Occult d8, Persuasion d6, Research d8, Shooting d4, Spellcasting d8, Stealth d6, Taunt d6

Pace: 6; Parry: 4; Toughness: 5

Hindrances: Bad Luck, Corruption, Night Terrors, Secret (minor)
Edges: Arcane Background (Occultist), Gallows Humor, Universal Ward

Gear: Police revolver (Range 10/20/40, 2d6 damage), universal ward, handcuffs, lockpicks, personal items.

Special Abilities

  • Powers: bolt, detect/conceal arcana, divination, dispel, lock/unlock. Power Points: 10 

Advances: Research d8 and Stealth d6, Spirit d8, Occult d8 and Notice d8, Universal Ward


The Hunter War

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