The style of these characters varies wildly from a quick paragraph and basic stat block to full-blown character sheet. The reason is that some are actual characters I've played (or planned to play and never got the opportunity) and others were NPCs that I used during the course of a campaign, but there was never any direct conflict so full stats weren't really necessary. I find it handy to have a bunch of names and basic backgrounds on hand during a session because, inevitably, a player will ask what the shop keeper looks like even when it's not really relevant. Far from a bad thing, but it's caught me off guard.

These creatures appear to be part hairless gorilla, part snake, and part slug, but they are nothing short of pure evil, killing and torturing for pleasure and many will often attempt to enslave a town or tribe of lesser beings. While some will associate with Devil Unicorns, they more often join forces with bloodthirsty bandits and mercenaries, evil sorcerers, and demons.

Stone Giants are huge humanoids which appear to be flesh and blood, but their outer skin is a dense protective crust similar to rock or dried mud. The humanoids are carnivores and eat raw meat, but are not cannibalistic, and prefer to hunt in thick, low-mountain wooded forests which border grasslands. Their preferred prey are buffalo, dinosaurs, and other grazing animals, as well as the humans and D-bees which hunt the same.

Olaf is physically imposing, as are most Tusks, standing over seven feet tall and looks to be nothing more than a hulking brute. The Tusk was forced to flee his hometown and leave his family behind after being falsely accused of crimes. He spent many years living a solitary, nomadic life in the Civilized Lands until, one fateful day, he met Saxon, a Dru stricken with a strong wanderlust.

The Coalition Kill Hounds are the brainchild of Dr Desmond Bradford, the insane scientist who oversees the Lone Star military complex. A recent variation on the Dog Boy project, they are intended as front line shock troops and hunter-killers. The Kill Hound is a hulking canine humanoid creature with a bloodlust unlike anything Dr Bradford has created thus far. Small packs of 8-10 have been known to slaughter entire villages of D-bees and they were bred with the Tolkeen War in mind. Most are spliced using larger breeds, but especially Rottweiler, Bull Terrier, and Wolfhound traits.

The backbone of the New Caldera Defense Forces is the infantry. In addition to standing watch at the perimeter of New Caldera Valley, the infantry units are responsible for policing and protecting the fledgling city-state and are the first to respond when a Breach Creature is spotted in the Valley.