For those of you that have stopped by before, welcome back! If you haven't already looked around, this is my little corner of the Internet that contains 15+ years of tabletop RPG resources. There's a heavy Palladium presence since I played their games from the time I was in middle school (about 12-13 for those that may not be familiar with US education groupings) up until several years ago. I'm still working through a backlog of stuff unearthed from my hard drive (and in need of some rewriting), but I continue to post new resources as I use it in my current Savage Rifts campaign.

While I still love Palladium and their settings, I've opted to pursue simpler mechanics. After backing the Breachworld RPG by Jason Richards Publishing (you might recognize his name if you're a Rifts fan), I fell in love with the Mini6 system, and you'll find some resources for that RPG here. Currently, I'm back in the realm of Rifts Earth and my familiarity and love of that setting is spurring a lot of new translations to the Savage Rifts RPG. As campaigns come and go, you'll see new material posted that relates to the epic storylines I seek to tell along with my players. What follows are many, many resources for these campaigns that I hope you will find useful in your own campaign.

Savage Rifts: Stone Giant

Stone Giants are huge humanoids which appear to be flesh and blood, but their outer skin is a dense protective crust similar to rock or dried mud. The humanoids are carnivores and eat raw meat, but are not cannibalistic, and prefer to hunt in thick, low-mountain wooded forests which border…

Races of Eredane: Dwarves

The dwarves are an ancient people, their society structured along family lines. Like the Dorns, loyalty to the clan and honor is a central part of their lives. Dwarven clanholds once numbered more than 600, but as the Shadow continues its advance that number continues to dwindle. Most dwarven clans…

Savage Rifts: Coalition Kill Hound

The Coalition Kill Hounds are the brainchild of Dr Desmond Bradford, the insane scientist who oversees the Lone Star military complex. A recent variation on the Dog Boy project, they are intended as front line shock troops and hunter-killers. The Kill Hound is a hulking canine humanoid creature…

Races of Eredane: Humans

In this post, I bring you the human races inhabiting Eredane. The ancestral lords of the North known as the Dorns, originally inhabited Erenland before the Sarcosans invaded from across the seas. Out of this invasion and subsequent intermingling of the two cultures over the centuries, an entirely…

Power: Protection

Rank: NovicePower Points: 2Range: SelfDuration: 3 (1/round)Trappings: A mark or tattoo, a faint aura This power grants the character bonuses against a monster, creature, or character of a single type, such as Undead, Good, Evil, etc. Once activated, the character gains +2 to any trait test (+4…

Savage Rifts: True Atlanteans

[UPDATED 8/20/2017] An ancient cousin to humans, Atlanteans have been transformed through centuries of mystic study and dimensional travel. Most are scholarly and generally peaceful, seeking to aid younger races in achieving enlightenment and combat forces of darkness. Mystical Heritage: All…

Savage Rifts: Tattoo Magic

Tattoo Magic is a special kind of magic with a special Arcane Background and some associated Edges. What follows is more information regarding the Arcane Background and additional Edges available only to arcane characters and Tattooed Men. Iconic Edges Tattoo Resilience Requirements: Vigor d6+,…

Savage Age of Shadow: Introduction

One of my favorite OGL settings was a dark fantasy world created by Fantasy Flight Games (in the heyday of d20, they were cranking out quality products left and right). The best way to describe it would be Middle Earth, but Sauron won the war. There's a lot of very Tolkien-esque concepts in the…

Challenges: Broken Down

Challenges will present a scenario that can be used in most any context. This is the first in a series intended to make overland travel a bit more interesting that just getting from point A to point B. Each challenge will include a brief setup of the events, the appropriate genres (if any), and…

Shades of Grey

I've been road tripping for the past week, riding my motorcycle up from the Southwest to the Pacific Northwest. Over the almost 1900 miles, I went through plenty of wilderness and parks and I was struck with an interesting idea for a campaign. I'm going to start this out with some basic ideas and…

Advanced Class: Cyborg

Before The Fall, advanced prosthetics were used for many reasons - from military to hard labor. While the technology to manufacture advanced robotic limbs is extremely limited, as is anyone with the knowledge to properly attach and maintain the cybernetic links with the host body, there are still…

Cyborg Perks & Complications

The Cyborg Advanced Class comes with a unique array of perks and complications, granting these augmented creatures abilities beyond those around them. Perks and Complications represents the  sacrifice the individual has made to acquire enhanced strength or abilities. These are passive and will…

Misunderstood Hulk: Olaf

Olaf is physically imposing, as are most Tusks, standing over seven feet tall and looks to be nothing more than a hulking brute. The Tusk was forced to flee his hometown and leave his family behind after being falsely accused of crimes. He spent many years living a solitary, nomadic life in the…

Stat Block: New Caldera Infantry

The backbone of the New Caldera Defense Forces is the infantry. In addition to standing watch at the perimeter of New Caldera Valley, the infantry units are responsible for policing and protecting the fledgling city-state and are the first to respond when a Breach Creature is spotted in the…

Rifts Vampire Redux

If you're not a fan of Palladium's answer for every elder evil (alien intelligence), then this might be right up your alley. I created an alternate set of vampire rules and abilities that took into account the creatures age and generally left the concept of alien intelligences out of the mix…

Adventure Seeds

While going through a slew of old notes, I came across this gem. Apparently, at some point, I considered using GURPS to run a Phase World campaign. Clearly that never made it off the ground, but here's the story arcs I was developing for that campaign. Perhaps you can find a use for them Plot #1:…

Malethar, Litorian Bounty Hunter

Malethar’s origins are a mystery, even to him. The Litorian race is one not seen in Turmish before and, except for Malethar, to this day. The Bounty Hunter was found by a party of woodcutters as an infant and spent his childhood raised by the Gildenglade Orphanage. Malethar grew up amid…

Daine Andel Nailo

Daine was born in the eastern-most territories of the Elven empires, growing up with a family with a great deal of heritage in the empire’s military. Each of Daine’s ancestors did their part in the defense -- his father in cavalry, mother in the War Mage’s division, grandfathers in the Griffon…

Stat Block: New Caldera Recon Patrol

Anyone coming within a hundred miles of New Caldera is likely to encounter one of their pro-human patrols. The long-range patrols tend to be the most lenient when it comes to non-humans and Breach Creatures so that they may maintain their cover as travelers and drifters. If a member of this unit is…

Stat Block: Imperial Enclave Patrol

The dragon noble houses need to keep their conquered subjects in line and what better way to do that than an armed presence in major cities? I created this organized unit to patrol Hollowfaust's Enclave as antagonists to the players operating as part of a rebellion. Roving Patrols There are 10…

New Caldera Valley

Shaun Prescott was a charismatic man leading a small group of mercenaries. He has waged a personal war of vengeance ever since he was a teenager. Following the sadistic and brutal murder of his family at the hands of a particularly monstrous Breach Creature, Prescott became obsessed with pushing…

Map: New Caldera Valley

Map: New Caldera Vicinity

Invasion: Scarn

Originally intended as the beginning of a “legacy” campaign for Dragonstar, I started running through some aspects of this campaign in Of Darkness & Light and staged the invasion of Scarn by one of the Dragon houses. I felt it best to bring the characters up in levels (at least five, preferably…

Player Race: Sebekans

Sebekans are brutish, reptilian creatures with thick limbs and an elongated snout. Their facial structure makes it difficult to pronounce many words common on Earth, giving them the appearance of low intelligence. On the contrary, Sebekans are highly intelligent strategists, with a keen intellect…