Archetypes

Avenger

This character has taken their loss and turned it back on Izrador's forces a hundred times. They use stealth and guile to infiltrate behind enemy lines to cause as much damage as they can. It can mean ending as many of the Shadow in the North's forces or gathering important information that can be exploited by resistance fighters. The Avenger is as much a spy as they are assassins but there is one constant: they will die before they give into the Shadow and despair.

Ancestry:Dorn
Attributes: Agility d8, Smarts d8, Spirit d6, Strength d6, Vigor d6

Skills: Athletics d8, Common Knowledge d4, Fighting d8, Notice d8, Persuasion d6, Shooting d6, Stealth d8, Survival d6

Pace: 6; Parry: 5; Toughness: 7 (1)

Hindrances; Driven (major), Idealistic, Illiterate, Ruthless (minor), Stubborn, 
Edges: Assassin, Close Fighting, Dirty Fighter, Sneak Attack

Gear: Dagger (Str+d4), short sword (Str+d6), short bow (Range 12/24/48, 2d6 damage), leather coat and furs (+1 Armor), wilderness pack.

Special Abilities

  • Size 1

Advances: Close Fighting, Fighting d8 and Shooting d6, Strength d6, Dirty Fighter

Savage Age of Shadow

Setting Rules

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This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product.