Adventures
What follows are simple Hook/Line/Sinker adventures, complete campaign story arcs, or minimal nuggets that have popped into my head as the result of some player action. Some I have used, others I never got around to, but all could serve as some inspiration for your own campaigns.
Adventures
The Devil Came to Miami
The player characters are members of the Seekers faction (or have been hired by the Seekers) to solve a most puzzling murder. A high-ranking member was murdered in his sleep, and there is no sign of forced entry and very few clues to go on. The only clue points to a second high-ranking member, one…
Adventures
The Hotel Eternal
Hook: The Hotel Eternal has had more than it's share of strange happenings after a guest stayed within it's walls. The Spook Squad has two agents inside already, but there's something fishy going on. Line: The Spook Squad has decided to send in the player characters to investigate the strange…
Adventures
Who's Been Switching My Drink?
Hook: The players are approached by a travelling apothecary on the road. They were recently attacked by bandits and could use a little bit of healing. Line: The apothecary is willing to help out someone that has cleared the road of some of the bandits and offers them a healing potion for a very…