Savage Rifts: Deevils

Deevils are infamous for their guile and trickery. Unlike the demon hordes of Hades, the minions of Dyval prefer to manipulate mortals into doing their dirty work. The creatures natural appearance is that of an ugly humanoid, with the curved horns of a ram protruding from it’s skull, and two legs and cloven hooves resembling that of a goat.

Attributes: Agility d8, Smarts d6, Spirit d10, Strength d8, Vigor d8
Skills: Climbing d8, Fighting d8, Spellcasting d10, Stealth d8, Shooting d4, Survival d6, Streetwise d6
Pace: 8; Parry: 6; Toughness: 20 (10); Power Points: 15
Powers: Armor, Blast, Bless/Curse, Bolt, Heal, Puppet
Gear: Infernal blade (Str + d10, AP 6), demonic chainmail (+4 Armor)

Abilities

Higher ranking Deevils gain the Summon Ally power and can summon additional lower minions of Dyval to aid them in battle. They are also considered to be a Wild Card.