Setting Expansion

What follows is the result of a lot of discussions, years of gaming, and running campaigns. If I came up with a unique location, be it a city, faction, guild, or other such fictional group, you'll find details in the following articles.

Setting Expansion

New Caldera Valley

Shaun Prescott was a charismatic man leading a small group of mercenaries. He has waged a personal war of vengeance ever since he was a teenager. Following the sadistic and brutal murder of his family at the hands of a particularly monstrous Breach Creature, Prescott became obsessed with pushing…
BreachworldMini Six
BreachworldMini Six

Setting Expansion

Queen's Ranch & the Town of Oasis

Queen's Ranch is a small homestead controlled by Mathias Queen and his three children. It lies nearly a week's journey south of the Great Barrier Wall - what was once known as the Mogollon Rim - near the western edge of the Valley of the Coyote. Before The Great Death, the city of Phoenix and it's…

Pathfinder

Setting Expansion

Ustalav Factions

The powers that be in Ustalav are many. Roaming bands of orcs and gnolls fight for space in the Tusk Mountains, while the lizard tribes are increasingly coming to blows with the humans of Lepidstadt over what has traditionally been their territory. The shadows of Ustalav, and County Lozeri in…

Pathfinder

Setting Expansion

Key Places in Ustalav

During a recent Pathfinder campaign, I used several key locations. Here's a few of them for use in your own campaign. Neplyuev Stones The Neplyuev Stones is a small circle of stones located in the the Shudderwood border marshes at the eastern edge of Vieland County. The massive stones bear a…

Palladium

Setting Expansion

The Black Hands

The Black Hand is an assassin's guild operating in Timiro and Land of the South Winds, though they have recently begun to expand their operations thanks to help from a, virtually unknown, force in the Land of the Damned. The Black Hand is a very secretive organization and the fact that an…

Palladium

Setting Expansion

Royal Timiro Calendar

I ended up completely laying out the Timiro Calendar during some of my Palladium Fantasy RPG campaigns years ago. Current Year: 1782 TR (Timiro Record), 5823 WR (Western Record), 18,223 EC (Elven Calendar), 71,345 DC (Dwarven Calendar)   Hours of the Day 1: Hour of the Tiger 2: Hour of the…

Palladium

Setting Expansion

Monastic Orders

Monks come in all varieties. There are those that promote peace and scholarly pursuits, represented by the Monk Scholar O.C.C. (see Book 2: Old Ones, p.14 for more information on this O.C.C.), and those of a militant nature who seek to destroy evil, represented by the Warrior Monk O.C.C. (see the…

Palladium

Setting Expansion

The Watchers of the Unspoken

A secret society headquartered in the city of Destiny Point (for a complete description of the city, see Book 13: Northern Hinterlands, p.148), the Watchers of the Unspoken have been investigating myth and legend for centuries. The organization was formed after the disappearance of the Order of…

RiftsPalladium

Setting Expansion

The New German Republic Revisited

When I first bought Triax and the NGR, I expected it to contain information much like the other books. Government information, notable NPCs, and city descriptions. What I found was far different. The book contained weapons, equipment and power armor, but no information on the cities of the NGR. It…

Palladium

Setting Expansion

The Elven Noble House of Azazel

The House of Azazel is an ancient Elven house, one of the few still in existence due to the Elf-Dwarf War. Though members of this house have altered their surname over time, its traditions have survived the ages. History Azazel nobles can trace their lineage back to Lictalon himself, even to the…

Palladium

Setting Expansion

The Order of the Serpent

This is a little something I cooked up sometime ago and happened across on my hard drive while looking at some older files for Palladium Fantasy (I've also located some others that I'll be revising and posting during the next few months). I'm currently planning to make up some of the characters…

RiftsPalladium

Setting Expansion

The House of the Leopard

The House of the Leopard has always produced the largest number of duelists. Why this is, is unknown, but it is most likely due to the exceptional physical prowess present in all members of the House (minimum PP of 22). This house began nearly 10,000 years ago, when the Amaki were still tribal in…

Phase WorldRiftsPalladium

Setting Expansion

The Peacekeepers

The Peacekeepers are a war-like race of humanoids of a small empire in the Anvil Galaxy. Their homeworld of Ceirus Prime (pronounced Kay-rus) has been mastered (in order and in self-sufficiency). Unfortunately, the Peacekeepers would not be satisfied with mastery of their world. They soon…

Palladium

Setting Expansion

Beneath an Ever Shifting Gaze

"Shifter." You have no idea how much I hate that name. It sounds like an expletive, almost, like something unpleasant that schoolboys call each other, for which their mothers wash out their mouths. Not only does the very name itself sound unclean, but it doesn't describe anything. "Ley Line…

RiftsPalladium

Setting Expansion

The House of Lunas

The House of Lunas is one of the six Amaki houses of New Babylon. The House of Lunas is named for the moon and the moon's color, silver. Now, it is also named for the color of the assassin's blade. It is one of the less scrupulous houses among the Amaki clans and shelters many spies and assassins,…

RiftsPalladium

Setting Expansion

The House of Swords

By the title, I'm sure you can all figure out exactly what I'm talking about, and for those of you who don't, I'm talking about New Babylon. It's found in one of the untouchable books in the South America series (South America 2 to be exact) and probably one of the most munchkin series of books in…

Palladium

Setting Expansion

Thieves' Guilds of Palladia

Palladium never really touched on this, though they have given prices for the various services that the guilds perform, they never touched on the guild's structure. Granted, there is no universal organization of thieves' guilds, the organization and even frequency will vary with the country or…

Systemless

Setting Expansion

A Demon's View of Things

A sorcerer came to me one day; it was strange, he wanted to know things, research he said. I being who I am, was confused, not fully understanding the mortal's need for this knowledge. Oh, but you must excuse me. You don't know who I am. Some call me Zimerath, others, Chertovkah, and still others,…

RiftsPalladium

Setting Expansion

The Clans of Atlantis

The Atlanteans of this day and age are as varied as humans ever have been. They come in all colors and beliefs. In fact, those Atlanteans that escaped to other continents on Earth after the disastrous cataclysm that sent Atlantis into limbo are responsible for a great number of the cultures that…

RiftsPalladium

Setting Expansion

A World Torn Asunder (Part 2)

This is part two of my article regarding what, I believe, the outcome of the major conflicts on Rifts Earth will be. This second part covers most of the Eastern Hemisphere (Africa and Australia will be covered, hopefully, in Part Three). I will, hopefully, give some information regarding the…

RiftsPalladium

Setting Expansion

A World Torn Asunder (Part 1)

A while ago, I got into a debate about the many fronts the Coalition faces, how this might affect them, and the possibilities of who might win. It also turned out to be a great discussion about the factors that could affect the outcome of every war the Coalition States has entered in to, mostly…

RiftsPalladium

Setting Expansion

The Brodkil Empire

The Brodkil Empire arose out of the efforts of several Brodkil warlords. It began before the Post-Apocalyptic calendar as a few scattered tribes allied together to destroy the, then fledgling, NGR. The tribes' warriors, all superior to the devastated human population, came crashing out of Russia,…

RiftsPalladium

Setting Expansion

The House of Chi

The House of Chi is a more recent addition to Amaki society. It was started by a group of Amaki wishing to begin an official schooling program for mages of all types. What started as a small group of a dozen wizards has grown into a large house capable of repelling almost any invasion due to it's…