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Azrac is a kingdom
inhabiting The Barrens, a region in the West that was blasted clean
of greenery by marching armies and terrible dragons during the last
war. It is only now beginning to recover. Pearls farmed off the
Azrac coast account for the kingdom's wealth and allow it to purchase
the staples it is unable to grow. Sparse deciduous forests cover
the coastal region of Azrac. Due to this and the lucrative gemstone
and mining trades, the coast and the mountains are the most populous
of the kingdom.
The most dangerous
area in the region is the Trollbog, a marsh found at the Tundra
River delta. While the name may indicate the swamp's inhabitants,
the Trollbog is inhabited by a number of monstrous creatures and
at least one dragon. The region officially falls under Azrac rule,
but few can truly claim it and no one wishes to.
Azrac is primarily
a human kingdom, with much of the population having dark skin, hair,
and eyes. Those that have made their home in the coastal cities
are generally quite wealthy. And this wealth attracts the less fortunate
who seek their share of this wealth. The cities themselves are quite
clean, with sculpted buildings of quarried stone and elaborate domes.
The savannahs are inhabited by a number of nomadic tribes allied
to the Azracan monarchy and scattered cities.
Aside from the
dominant human race, various breeds of elves, Dwarves, goblins,
and kobolds also inhabit the Azrac region. Due to the harsh environment
(compared to their native forests and mountains) these races differ
from their standard Palladia cousins in that they are better suited
to surviving in the water-deprived savannah.
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