The Return of Nogrustru (Game Log)

Now that I've actually begun this campaign, I'll be making some alterations to the campaign itself as I go, but I'll keep my general notes and log of information here. First, here's a brief overview of the adventuring party:

  • Anlon Logaras: Anlon is a palladin in the Timiro Sentinels and is stationed at Fort Aberla.

  • Shin: Shin is a Wu Shih in the Order of An L'ei (see my info about monastic orders) and a half-drow to boot (I decided I liked the description of races presented in 3rd Edition D&D a little better, so I'm using them with Palladium's stats - just averaged human and elf stats for the half-elf).

  • Mind Mage: I really need to get the character's names. Also in the party is a Mind Mage who once aspired to become an Undead Hunter. He chose to leave his homeland when we did not display the mystical aptitude necessary.

  • Long Bowman: An elf with just a slight attitude, he's been scouting the frontier between The Aberla and Belgerphon Passes, only to get caught up in this mess.

The Prophecy

For my game, I wrote up a nice little prophecy about one of the player characters. I'm not going to post it at this point in time because I don't want to reveal anything to the player characters about my future plans, but I'll post it once I've given it to them (probably in the next couple sessions).

The Elixir of Immortality

One of the characters, the Wu Shih, is on his first Life Journey. This involves gathering ingredients for the Elixir of Immortality. As I figure out the ingredients, I'll be putting them here

1st Time Refined Elixir of Immortality: The first refinement requires a number of mundane herbs as well as the "tears of a baleful god". Just what the "baleful god" is will have to wait (again, don't want to give up too much to the players since this is a mystery they'll just have to solve).