For those of you that have stopped by before, welcome back! If you haven't already looked around, this is my little corner of the Internet that contains 15+ years of tabletop RPG resources. There's a heavy Palladium presence since I played their games from the time I was in middle school (about 12-13 for those that may not be familiar with US education groupings) up until several years ago. I'm still working through a backlog of stuff unearthed from my hard drive (and in need of some rewriting), but I continue to post new resources as I use it in my current Savage Rifts campaign.

While I still love Palladium and their settings, I've opted to pursue simpler mechanics. After backing the Breachworld RPG by Jason Richards Publishing (you might recognize his name if you're a Rifts fan), I fell in love with the Mini6 system, and you'll find some resources for that RPG here. Currently, I'm back in the realm of Rifts Earth and my familiarity and love of that setting is spurring a lot of new translations to the Savage Rifts RPG. As campaigns come and go, you'll see new material posted that relates to the epic storylines I seek to tell along with my players. What follows are many, many resources for these campaigns that I hope you will find useful in your own campaign.

Technology has changed significantly since the dawn of the 21st century, with superb leaps made in medical, genetic, computer, and environmental research.

Below are just a few of the corporations present in the NAF. Unless otherwise stated, each corporation is a member of the NAF zaibatsu.

The North American Federation can be considered a shadow of what it once was. When the U.S. government declared bankruptcy, society nearly broke down in the interim. Riots and looting were commonplace until the NAF police force, called G-Police, was in place. While the overall quality of life in the NAF improved under the fledgling government, the gap that separated the haves and the have-nots grew.

The North American Federation (NAF), while still a democracy in practice, has become more of an aristocracy. When the NAF took control of the U.S. and Canadian governments, they took over control of all federal, state, and local agencies. Every law had to be rewritten and the system of government overhauled. While this took over two decades, it resulted in a loss of personal freedoms unprecedented in the history of the United States or Canada. Common citizens lost their right to vote unless they were privileged enough to own at least 5% of the NAF's stock. Privacy became something that is virtually unknown.

What follows is a very brief, work-in-progress overview of the world of Heroes Unlimited in 2055. At the time of writing, I extrapolated on actual news headlines and speculated on potential outcomes. These are by no means the only possible outcome.

What follows is an abbreviated timeline of events with historical signifcance in the Heroes 2055 setting. Any events in italics are specific to my own campaign (you can discard them if they do not fit into your own campaign's mythos).