Azrac is a kingdom inhabiting The Barrens, a region in the West that was blasted clean of greenery by marching armies and terrible dragons during the last war. It is only now beginning to recover. Pearls farmed off the Azrac coast account for the kingdom's wealth and allow it to purchase the staples it is unable to grow. Sparse deciduous forests cover the coastal region of Azrac. Due to this and the lucrative gemstone and mining trades, the coast and the mountains are the most populous of the kingdom.
The most dangerous area in the region is the Trollbog, a marsh found at the Tundra River delta. While the name may indicate the swamp's inhabitants, the Trollbog is inhabited by a number of monstrous creatures and at least one dragon. The region officially falls under Azrac rule, but few can truly claim it and no one wishes to.
Azrac is primarily a human kingdom, with much of the population having dark skin, hair, and eyes. Those that have made their home in the coastal cities are generally quite wealthy. And this wealth attracts the less fortunate who seek their share of this wealth. The cities themselves are quite clean, with sculpted buildings of quarried stone and elaborate domes. The savannahs are inhabited by a number of nomadic tribes allied to the Azracan monarchy and scattered cities.
Aside from the dominant human race, various breeds of elves, Dwarves, goblins, and kobolds also inhabit the Azrac region. Due to the harsh environment (compared to their native forests and mountains) these races differ from their standard Palladia cousins in that they are better suited to surviving in the water-deprived savannah.